However, Bethesda's parent company ZeniMax didn't buy id Software until the summer of 2009, and work on a fifth Elder Scrolls game, we presume, started long before then such a transition would have required scrapping a lot of work before doing, again, a lot of work. Less likely, but also tantalisingly possible, is that Bethesda has opted to use new sibling studio id Software's muscular id Tech 5 engine. You almost feel like you have a new console when you see the game."įallout: New Vegas was the last of Bethesda's games (developed by Obsidian) to use Gamebyro: "outdated tech", according to Eurogamer's Fallout: New Vegas review. "I can say it is on the existing platforms, which we're really happy with. The new stuff is an even bigger jump from that," he said. "Fallout 3 technically does a lot more than Oblivion. Todd Howard suggested this to be the case when talking to Eurogamer in August. Simply, this could be Bethesda's way of saying it has heavily modified or revamped the existing Gamebryo Oblivion/Fallout 3 engine. What he did not say was, "Skyrim will not use Gamebryo", nor did he specify that, "Skyrim will use id Tech 5." We'll have more details down the road," he added. "It's a new graphics/gameplay engine built internally. And it looks fantastic," Bethesda community man Nick Breckon tweeted. "We can now confirm that the TES V: Skyrim engine is all-new. But there are some important points to consider before you get carried away.
The Elder Scrolls V: Skyrim will be powered by a new engine, Bethesda has said.